Monday, September 20, 2010

The Broken Hourglass: Proofreading

So no great big exciting news. Work on The Broken Hourglass continues to continue. Right now, mostly we're working on revision and overhaul.

Jason's fixing the endgame and doing a ton of checking on items. Theoretically the focus is on the finale, but of course everyone carries weapons and various Cool Named Gear, and then that gets checked and then he says "Oh, there are better ways of doing it" and then he's back at item-making.

Wes Weimer came out of retirement (Retirement from the game, that is. I wouldn't really describe a teaching job as "retirement" in the broader sense) to do some engine adjustment.

Paul is working on making combat more exciting.

Me? I'm reading through the quests, more or less in alphabetical order, doing quick edits and making notes. It's interesting--there are a lot of quests I have not read, some I haven't even seen summaries of--and very time-consuming. Like most things, it's taking more time than I planned. It's small stuff, mostly, but it needs doing. For example, fairly early on, an emperor was changed to an empress. The first quests still call her a him. And so it goes.

How many quests are there? That depends on how you define "quest": Some are definitely Quests with a capital "Q," long, sprawling, multi-part creations that are spread out over any number of files. Others are short encounters with very basic results and choices. They all have dialog, though, and it all needs proofreading.

There's some further writing ahead, but right now, I'm heading back into initial proofreading work.

Til next time!


  1. Just want to say how excited i am about this game! It looks great!

  2. Glad to hear it! I'm excited about it myself!

  3. Great work, can't wait to play this. Is a release date going to be announced soon?

    It has been a very long time in the making.

  4. Yes, it has been a long time. As far as the release date, all I can say is "We're closer now than we were last week or the week before that.

    Believe me, I will let everyone know frequently and loudly when we do know!